CS6620 - Ray Tracing for Graphics

Project 12 - Path Tracing.

Results

Rendered in 2:33:13 with eight threads, four bounces, and 64, 128, or 256 samples.


Machine Specs

Running Windows 10 on a Bootcamped MacBook Pro
Processor Intel Core i7 2.50 GHz
RAM 16GB 1600 MHz DDR3
Graphics Card Intel Iris Pro 1536 MB

Project Stumbling Blocks

When finding the orthogonal directions for hemisphere sampling, I was using the y direction directly, instead of finding the cross product of the y direction and the normal.